Kismet


At the beginning of a turn, click "Roll" to roll all 5 dice.
Then select the dice to reroll and click "Roll". You may reroll twice.
At the end of a turn, click the category you wish to use. There is no undo.
Reload this page to start a new game.

Description

Kismet (a trademark of Lakeside Industries) is similar to Yahtzee. It is also played with 5 six-sided dice, but the pips are colored. Ones and sixes are colored black, twos and fives are colored red, and threes and fours are colored green. Kismet adds some categories that have to do with the colors on the dice and modifies the scoring for some of the original Yahtzee categories. The categories are as follows.
Category Scoring rules
Ones (or "Aces") Scoring is the same as in Yahtzee, but the bonus has three tiers: 63-70 earns a 35 point bonus, 71-77 earns 55, 78 or more earns 75.
Twos ("Deuces")
Threes ("Treys")
Fours
Fives
Sixes
Two Pair Same Color Scores the total on the dice if there are two pairs of dice showing the same number of pips and the pairs are the same color. Note that the two pairs can also have the same number of pips, so four sixes counts as two pair same color.
Three of a kind Same as Yahtzee
Flush Score 35 if all five dice show the same color, 0 otherwise
Full House 15 plus the total on the dice if three dice show the same number of pips and the two other dice also show the same number of pips. Unlike in Yahtzee, the pair and the triple can show the same number (so five of a kind counts as full house too).
Full House Same Color Scores 20 plus the total showing on the dice if the roll is both a flush and a full house.
Straight Same as Yahtzee's large straight, but only scores 30 points.
Four of a kind Scores 25 plus the total on the dice if four are showing the same number of pips.
Yarborough Same as Yahtzee's Chance category.
Kismet 50 points plus the total showing on all the dice if all five show the same number of pips.

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